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Blade and Soul Black Forest of Intense Battle Walkthrough Guide

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Black Forest of Intense Battle is a defence-type dungeon which was updated in Blade & Soul CN in April 2015, along with Sunken Pirate Ship. The mechanics of the dungeon are explained briefly here. Although the dungeon is time-consuming, it is still worth clearing daily because it gives 100k of Hongmen Exp upon clear.

Phase 1 – Defend Orb

The 1st and 2nd phases are pretty similar to Hellgate Nightmare, whereby players are required to defend the NPC’s who are protecting the orb.

Normally the party can be divided into 2 teams: 1 team stays to defend the orb from incoming enemies, while the other team goes out to rescue more NPC’s to aid them in the defence.

There are 3 types of NPC out there: Force Master, Gunner and Archer. Just go to the marked locations in the mini map and kill the mobs there.

After that, press F to pick up the NPC and run back to the 1st Orb and place them down in appropriate locations. Take note that if you are hit while carrying the NPC back, you will go into battle stance and drop the NPC.

Upon placing 6 NPC’s of the same type around the orb, the boss NPC will be summoned to aid you.

Phase 2 – Defend Orb

Phase 2 is similar to Phase 1. Some Fat Bombers, which come in small, medium and large size, will come charging at the Orb. They are immune to all sort of CC and slow effect.

Kill surrounding spiders to get the Sticky Sphere and throw it at the Fat Bomber to bind it down for 15sec. Kill it quickly while it is binded.

Phase 3 – Final Boss: Dark Emperor

HP: 11.3 mil

Dark Emperor

After defending the 2 orbs, the final boss, Dark Emperor will be awakened. The basic attacks will not be explained here since it is pretty easy to learn. The mechanics of this stage is a bit tricky and will be highlighted here.

During the battle, the boss will summon Binding Seeds on the field. After that, some zombie adds will spawn at the edge of the field and start running towards the Dark Emperor. The zombies will heal the boss (~1mil HP) upon contact.

The party must make sure that the boss is BEHIND the Seed so that the zombies will run into the Seed and get binded. Destroyers or Lyn Blade Masters can help by disabling the boss and lift it to the appropriate location.

black forest - final boss

However, the other party members must cooperate by moving behind the seed as well, or else the boss will jump away to the further member from it, away from the seed.

Take note that the Binding Seeds also bind players. Try not to step on it.

Eventually, the boss will roar and summon 3 orbs on top of his head, before performing a jump. After landing, he will mark the further member in the party and shoot a laser beam at him. The marked member must align itself in the direction of the seed so that the laser beam will destroy the binded zombies + seed. He will do this up to 3 times in a row.

black forest - laser align

If you fail to do so, the zombies will break free soon and continue to run towards the boss and heal his HP.

Work-in-progress. Video guide will be added soon.

Credits: Guide by Chaose5

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