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Kritika Cat Acrobat Guide (Build and Strategy Tips)

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Cat Acrobat: Average attack power, high attack speed

Difficulty: ****

Ex Skill: Cat Claw: Takes three swipes at moderate range that build increase in power. Useful on groups only when they are grouped closely together; better for bosses. 3.1 Seconds.

Gameplay: Cat Trance is a great way to open up entering a room; it does a ton of damage and collects the baddies pretty well. Wind Spin can follow this if the group you collected is still fairly healthy. Thunder Dash can be used to great effect if you’re outmatched - simply dash through enemies and stay toward the edge waiting for the cooldown. It can also be a good finishing attack from the Cat Trance-Wind Spin combo. For extra punch, Cat Frenzy increases your Critical Chance to nearly absurd levels. Slice and dice.

Arena/Quest/Monster Wave Build
1: Meow Trance (17 second buff)
2: Thunder Dash (10 second cooldown)
3: Wind Spin (10 second cooldown)
4: Cat Frenzy (15 second cooldown)

In that order. Meow Trance lasts 17 seconds, so you can pull off a second Thunder Dash and Wind Spin while buffed. Spiral Kick Gets an honorable mention as it slows skill usage of your opponent. (but is also weaker than Wind Spin). You can use the same set for PVE because I find that it doesn’t matter all that much. Brainsplitter is somewhat nice when used after Thunder Dash, but the damage output is lower than Wind Spin when you take the recharge time into account.

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